So you'll have to either restart the game, or change the setting in the Nvidia control panel. I'd love to hear if you folks get the same result and hope this will help some of you out.ĮDITED: So I discovered, that if you alt-tab and go back into the game the scaling will sometimes fail, if you force "aspect-ratio" via Nvidia control panel. Here is a gallery with some direct comparisons: Every 16:9 resolution I have tried behaves the same way, so I am going with the assumption that it is intended. I am not sure if this is a bug or working as intended. So what it boils down to is that if you set your resolution in-game to 2560x1440 (16:9) instead of 3440x1440 (21:9) your image quality with DLSS is vastly improved ! The distortion seems to keep the DLSS sharpness improvements intact. In other words the image you see on screen has the correct aspect ratio. So what it renders is this : but what you actually see on your screen is this. It seems like Metro is "pre-distorting" the image when you set the render resolution to 2560x1440 on a 3440x1440 monitor. When I took a screenshot with GeForce Experience I realized what was happening. Now here is the thing though the image you see on your screen does not "appear" to be stretched 16:9. However, if you set your resolution to 2560x1440 in Metro, the game still stretches to the full screen. In other words it should display the game with "pillar boxes" on both sides, if I set the resolution to a 16:9 one like 2560x1440. You see, I have the NVIDIA control panel set up with the following settings for how it should handle resolutions : "aspect ratio / perform scaling on GPU / override the scaling mode set by games and programs". To my surprise the game seems to handle resolutions in a weird way. However, if you are running a 21:9 monitor with a resolution of 3440x1440 you are out of luck, because DLSS looks just as blurry as before the patch.įrustrated about this, I decided to switch my resolution to 2560x1440 to see what that would look like in Metro. So as you all know there was a patch for Metro Exodus that improved DLSS quite dramatically, at least at 4k and 2560x1440 resolutions. UWG Nick, a 21:9 Youtube channel with gameplay videos "Wide as Fcuk", Youtube channel for 21:9 info and game reviews ![]() Rule 5: No Box Pictures Related sub-reddits: ![]() Rule 4: No referral links, URL shorteners, or selling used monitors. Follow reddiquette it's a good set of basic guidelines for a more cohesive community. ![]() Rule 3: Use original sources for links, credit the OP/OC. No racism, sexism, personal insults, harassment, etc. Rule 1: All posts need to be vaguely connected to 21:9. Subreddit of the 21:9 & 32:9 aspect ratio Join us on Discord! / Ultrawide Enthusiasts
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